Browsing Scopus İndeksli Yayınlar Koleksiyonu by Publisher "IEEE Computer Soc"
Now showing items 1-6 of 6
-
Evaluating the Effect of Human Factors on Big Data Analytics and Cloud of Things Adoption in the Manufacturing Micro, Small, and Medium Enterprises
(IEEE Computer Soc, 2022)The purpose of the study is to explore and analyze human factors that influence big data analytics and the cloud of things adoption across Indian micro, small, and medium enterprises (MSMEs). The human factors were identified ... -
Evaluation of an Immersive COVID-19 Data Visualization
(IEEE Computer Soc, 2023)COVID-19 restrictions have detrimental effects on the population, both socially and economically. However, these restrictions are necessary as they help reduce the spread of the virus. For the public to comply, easily ... -
Measuring the Effect of Stereo Deficiencies on Peripersonal Space Pointing
(IEEE Computer Soc, 2023)State-of-the-art Virtual Reality (VR) and Augmented Reality (AR) headsets rely on singlefocal stereo displays. For objects away from the focal plane, such displays create a vergence-accommodation conflict (VAC), potentially ... -
My Eyes Hurt: Effects of Jitter in 3D Gaze Tracking
(IEEE Computer Soc, 2022)Jitter, small fluctuations in the signal, is one of the major sources for a decrease in motor performance and a negative user experience in virtual reality (VR) systems. Current technologies still cannot eliminate jitter ... -
On the Effectiveness of Virtual Eye-Hand Coordination Training with Head Mounted Displays
(IEEE Computer Soc, 2023)Eye-hand coordination training systems are used to train participants' motor skills and visual perception. Such systems have already been tested in Virtual Reality, and the results revealed that Head Mounted Display-based ... -
Put your glasses on: A voxel-based 3D authentication system in VR using eye -gaze
(IEEE Computer Soc, 2023)Due to the current push of social Virtual Reality (VR) apps and mobile VR headsets, users are surrounded by people in real life and virtually. Users need a private method to authenticate payments or login into apps. In ...