Creating multi identities and gender in virtual world :A study of second life
This study aims to investigate the possibility of creating a virtual world. in this respect this thesis seeks answers to following questions: How is virtual reality different and similar to real life or does virtual reality has peculiar features of it? How do the users create identities through avatars in virtual world and then how and why to create multiple identities? is it possible to talk about a peculiar identity for a person in virtual reality? Why do users need to create multi identities or does it come from a need or a choice? As a result of creating multiple identities is it possible to create different genders from real life and virtual gender? Research area of this study takes place in Second Life which is a 3D online virtual game and the answers to all these questions are given both through personal observations and experiences in Second Life as a player and through writings studied on these issues.