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The Role of the Depth Dimension in 3D Visualizations for Dense Data Understanding
(Sage Publications Ltd, 2022)
[Abstract Not Available]
The Effect of the Vergence-Accommodation Conflict on Virtual Hand Pointing in Immersive Displays
(Assoc Computing Machinery, 2022)
Previous work hypothesized that for Virtual Reality (VR) and Augmented Reality (AR) displays a mismatch between disparities and optical focus cues, known as the vergence and accommodation conflict (VAC), affects depth ...
Effect of Stereo Deficiencies on Virtual Distal Pointing
(Assoc Computing Machinery, 2022)
Previous work has shown that the mismatch between disparity and optical focus cues, i.e., the vergence and accommodation conflict (VAC), affects virtual hand selection in immersive systems. To investigate if the VAC also ...
My Eyes Hurt: Effects of Jitter in 3D Gaze Tracking
(IEEE Computer Soc, 2022)
Jitter, small fluctuations in the signal, is one of the major sources for a decrease in motor performance and a negative user experience in virtual reality (VR) systems. Current technologies still cannot eliminate jitter ...
Performance Analysis of Saccades for Primary and Confirmatory Target Selection
(Assoc Computing Machinery, 2022)
In eye-gaze-based selection, dwell suffers from several issues, e.g., the Midas Touch problem. Here we investigate saccade-based selection techniques as an alternative to dwell. First, we designed a novel user interface ...