Evaluating Voxel-Based Graphical Passwords for Virtual Reality

dc.authorscopusid58260834200
dc.authorscopusid57673608500
dc.authorscopusid58261571600
dc.authorscopusid57211190909
dc.authorscopusid56452760200
dc.authorwosidSunday, Kissy/AAW-5876-2021
dc.contributor.authorRawat, Prashant
dc.contributor.authorTurkmen, Rumeysa
dc.contributor.authorNwagu, Chukwuemeka
dc.contributor.authorSunday, Kissinger
dc.contributor.authorMachuca, Mayra Donaji Barrera
dc.date.accessioned2024-06-23T21:39:29Z
dc.date.available2024-06-23T21:39:29Z
dc.date.issued2024
dc.departmentKadir Has Universityen_US
dc.department-temp[Rawat, Prashant; Nwagu, Chukwuemeka; Sunday, Kissinger; Machuca, Mayra Donaji Barrera] Dalhousie Univ, Halifax, NS, Canada; [Turkmen, Rumeysa] Kadir Has Univ, Istanbul, Turkiyeen_US
dc.description.abstractPrevious work has proposed using voxel-based graphical passwords (VGPs) for Virtual Reality (VR) as a secure, easy-to-remember way to authenticate users. Moreover, eye-tracking technology adds another level of security, as it avoids observational threats when entering the password. However, previous work has yet to evaluate the user performance, usability, and memorability of different combinations of VGPs. In two user studies, we first identified the best combination of shape and volume for VGPs. Then, we compare 3D versus 2D VGPs. Our results show that a cube is the best shape regarding usability and user preference. We also identified that 2D VGPs are easier to remember than 3D VGPs, as shown by a higher password accuracy and lower error rate. Our results inform the implementation of VGPs and other graphical passwords in VR.en_US
dc.description.woscitationindexConference Proceedings Citation Index - Science
dc.identifier.citation0
dc.identifier.doi10.1109/VRW62533.2024.00009
dc.identifier.endpage17en_US
dc.identifier.isbn9798350374490
dc.identifier.isbn9798350374506
dc.identifier.scopus2-s2.0-85195568271
dc.identifier.scopusqualityN/A
dc.identifier.startpage12en_US
dc.identifier.urihttps://doi.org/10.1109/VRW62533.2024.00009
dc.identifier.wosWOS:001239375400003
dc.identifier.wosqualityN/A
dc.language.isoenen_US
dc.publisherIeee Computer Socen_US
dc.relation.ispartofIEEE Conference on Virtual Reality and 3D User Interfaces (VR) -- MAR 16-21, 2024 -- Orlando, FLen_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectD.4.6 [Security and Protection]: Authenticationen_US
dc.subjectH.5.1 [Multimedia Information Systems]: Artificial, augmented and virtual realitiesen_US
dc.subjectH.5.2 [User Interfaces]: Evaluation/methodologyen_US
dc.titleEvaluating Voxel-Based Graphical Passwords for Virtual Realityen_US
dc.typeConference Objecten_US
dspace.entity.typePublication

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