Evaluating Voxel-Based Graphical Passwords for Virtual Reality

dc.authorscopusid 58260834200
dc.authorscopusid 57673608500
dc.authorscopusid 58261571600
dc.authorscopusid 57211190909
dc.authorscopusid 56452760200
dc.authorwosid Sunday, Kissy/AAW-5876-2021
dc.contributor.author Rawat, Prashant
dc.contributor.author Turkmen, Rumeysa
dc.contributor.author Nwagu, Chukwuemeka
dc.contributor.author Sunday, Kissinger
dc.contributor.author Machuca, Mayra Donaji Barrera
dc.date.accessioned 2024-06-23T21:39:29Z
dc.date.available 2024-06-23T21:39:29Z
dc.date.issued 2024
dc.department Kadir Has University en_US
dc.department-temp [Rawat, Prashant; Nwagu, Chukwuemeka; Sunday, Kissinger; Machuca, Mayra Donaji Barrera] Dalhousie Univ, Halifax, NS, Canada; [Turkmen, Rumeysa] Kadir Has Univ, Istanbul, Turkiye en_US
dc.description.abstract Previous work has proposed using voxel-based graphical passwords (VGPs) for Virtual Reality (VR) as a secure, easy-to-remember way to authenticate users. Moreover, eye-tracking technology adds another level of security, as it avoids observational threats when entering the password. However, previous work has yet to evaluate the user performance, usability, and memorability of different combinations of VGPs. In two user studies, we first identified the best combination of shape and volume for VGPs. Then, we compare 3D versus 2D VGPs. Our results show that a cube is the best shape regarding usability and user preference. We also identified that 2D VGPs are easier to remember than 3D VGPs, as shown by a higher password accuracy and lower error rate. Our results inform the implementation of VGPs and other graphical passwords in VR. en_US
dc.description.woscitationindex Conference Proceedings Citation Index - Science
dc.identifier.citationcount 0
dc.identifier.doi 10.1109/VRW62533.2024.00009
dc.identifier.endpage 17 en_US
dc.identifier.isbn 9798350374490
dc.identifier.isbn 9798350374506
dc.identifier.scopus 2-s2.0-85195568271
dc.identifier.scopusquality N/A
dc.identifier.startpage 12 en_US
dc.identifier.uri https://doi.org/10.1109/VRW62533.2024.00009
dc.identifier.wos WOS:001239375400003
dc.identifier.wosquality N/A
dc.language.iso en en_US
dc.publisher Ieee Computer Soc en_US
dc.relation.ispartof IEEE Conference on Virtual Reality and 3D User Interfaces (VR) -- MAR 16-21, 2024 -- Orlando, FL en_US
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 0
dc.subject D.4.6 [Security and Protection]: Authentication en_US
dc.subject H.5.1 [Multimedia Information Systems]: Artificial, augmented and virtual realities en_US
dc.subject H.5.2 [User Interfaces]: Evaluation/methodology en_US
dc.title Evaluating Voxel-Based Graphical Passwords for Virtual Reality en_US
dc.type Conference Object en_US
dc.wos.citedbyCount 0
dspace.entity.type Publication

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