Haptic-Assisted Soldering Training Protocol in Virtual Reality: The Impact of Scaffolded Guidance
Loading...

Date
2025
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Institute of Electrical and Electronics Engineers Inc.
Open Access Color
Green Open Access
No
OpenAIRE Downloads
OpenAIRE Views
Publicly Funded
No
Abstract
In this paper, we present a virtual training platform for soldering based on immersive visual feedback (i.e., a Virtual Reality (VR) headset) and scaffolded guidance (i.e., disappearing throughout the training) provided through a haptic device (Phantom Omni). We conducted a between-subject user study experiment with four conditions (2D monitor with no guidance, VR with no guidance, VR with constant, active guidance, and VR with scaffolded guidance) to evaluate their performance in terms of procedural memory, motor skills in VR, and skill transfer to real life. Our results showed that the scaffolded guidance offers the most effective transitioning from the virtual training to the real-life task — even though the VR with no guidance group has the best performance during the virtual training. These findings are critical for the industry and academy looking for safer and more effective training techniques, leading to better learning outcomes in real-life implementations. Furthermore, this work offers new insights into further haptic research in skill transfer and learning approaches while offering information on the possibilities of haptic-assisted VR training for complex skills, such as welding and medical stitching. © 2025 Elsevier B.V., All rights reserved.
Description
Keywords
Fields of Science
Citation
WoS Q
Q2
Scopus Q
Q2

OpenCitations Citation Count
N/A
Source
IEEE Transactions on Haptics
Volume
Issue
Start Page
1
End Page
12
Collections
PlumX Metrics
Citations
Scopus : 0
Captures
Mendeley Readers : 2
Page Views
9
checked on Feb 20, 2026
Google Scholar™


