Measuring the Effect of Stereo Deficiencies on Peripersonal Space Pointing

dc.contributor.author Batmaz, Anil Ufuk
dc.contributor.author Mughribi, Moaaz Hudhud
dc.contributor.author Sarac, Mine
dc.contributor.author Machuca, Mayra Barrera
dc.contributor.author Stuerzlinger, Wolfgang
dc.contributor.other Mechatronics Engineering
dc.contributor.other 05. Faculty of Engineering and Natural Sciences
dc.contributor.other 01. Kadir Has University
dc.date.accessioned 2023-10-19T15:11:52Z
dc.date.available 2023-10-19T15:11:52Z
dc.date.issued 2023
dc.description 30th IEEE Conference Virtual Reality and 3D User Interfaces (IEEE VR) -- MAR 25-29, 2023 -- Shanghai, PEOPLES R CHINA en_US
dc.description.abstract State-of-the-art Virtual Reality (VR) and Augmented Reality (AR) headsets rely on singlefocal stereo displays. For objects away from the focal plane, such displays create a vergence-accommodation conflict (VAC), potentially degrading user interaction performance. In this paper, we study how the VAC affects pointing at targets within arm's reach with virtual hand and raycasting interaction in current stereo display systems. We use a previously proposed experimental methodology that extends the ISO 9241-411:2015 multi-directional selection task to enable fair comparisons between selecting targets in different display conditions. We conducted a user study with eighteen participants and the results indicate that participants were faster and had higher throughput in the constant VAC condition with the virtual hand. We hope that our results enable designers to choose more efficient interaction methods in virtual environments. en_US
dc.description.sponsorship IEEE,IEEE Comp Soc,Lujiazui Financial City,Baidu,Sensetime,Unity,Ximmerse,Vivo,GritWorld,Alibaba,Image Derivat Inc,Raysengine,S Dream,Virtual Reall Inteligent Hardware,Hypergryph,EVIS,Soarscape,United Imaging en_US
dc.identifier.citationcount 3
dc.identifier.doi 10.1109/VR55154.2023.00063 en_US
dc.identifier.isbn 979-8-3503-4815-6
dc.identifier.issn 2642-5246
dc.identifier.scopus 2-s2.0-85159587114 en_US
dc.identifier.uri https://doi.org/10.1109/VR55154.2023.00063
dc.identifier.uri https://hdl.handle.net/20.500.12469/5257
dc.khas 20231019-WoS en_US
dc.language.iso en en_US
dc.publisher IEEE Computer Soc en_US
dc.relation.ispartof 2023 Ieee Conference Virtual Reality and 3d User Interfaces, Vr en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.subject Fitts Law
dc.subject Children
dc.subject Fitts Law En_Us
dc.subject Human-centered computing en_US
dc.subject Human Computer Interaction (HCI);Human-centered computing en_US
dc.subject Children En_Us
dc.subject Virtual Reality en_US
dc.subject Motion
dc.subject Human-centered computing en_US
dc.subject Motion En_Us
dc.subject Pointing en_US
dc.title Measuring the Effect of Stereo Deficiencies on Peripersonal Space Pointing en_US
dc.type Conference Object en_US
dspace.entity.type Publication
gdc.author.id Batmaz, Anil Ufuk/0000-0001-7948-8093
gdc.author.id Stuerzlinger, Wolfgang/0000-0002-7110-5024
gdc.author.institutional Batmaz, Anıl Ufuk
gdc.author.institutional Saraç Stroppa, Mine
gdc.author.wosid Batmaz, Anil Ufuk/ABE-7803-2021
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gdc.description.departmenttemp [Batmaz, Anil Ufuk] Concordia Univ, Montreal, PQ, Canada; [Mughribi, Moaaz Hudhud; Sarac, Mine] Kadir Has Univ, Istanbul, Turkiye; [Machuca, Mayra Barrera] Dalhousie Univ, Halifax, NS, Canada; [Stuerzlinger, Wolfgang] Simon Fraser Univ, Burnaby, BC, Canada en_US
gdc.description.endpage 492 en_US
gdc.description.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
gdc.description.startpage 482 en_US
gdc.identifier.openalex W4367662927
gdc.identifier.wos WOS:000990497900048 en_US
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gdc.oaire.keywords Human Computer Interaction (HCI);Human-centered computing
gdc.oaire.keywords Motion
gdc.oaire.keywords Human-centered computing
gdc.oaire.keywords Fitts Law
gdc.oaire.keywords Virtual Reality
gdc.oaire.keywords Children
gdc.oaire.keywords Pointing
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gdc.opencitations.count 5
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gdc.scopus.citedcount 7
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