The Impact of Haptic Feedback During Sudden, Rapid Virtual Interactions

dc.authorid Batmaz, Anil Ufuk/0000-0001-7948-8093
dc.authorid Hudhud Mughrabi, Moaaz/0000-0001-5381-0427
dc.authorscopusid 58634205000
dc.authorscopusid 57998150900
dc.authorscopusid 57193638803
dc.authorscopusid 54389543000
dc.authorscopusid 55807561700
dc.authorwosid Batmaz, Anil Ufuk/ABE-7803-2021
dc.contributor.author Batmaz, Anıl Ufuk
dc.contributor.author Saraç Stroppa, Mine
dc.contributor.author Batmaz, Anil U.
dc.contributor.author Leonardis, Daniele
dc.contributor.author Sarac, Mine
dc.contributor.other Mechatronics Engineering
dc.date.accessioned 2024-06-23T21:36:50Z
dc.date.available 2024-06-23T21:36:50Z
dc.date.issued 2023
dc.department Kadir Has University en_US
dc.department-temp [Tanacar, Nizamettin T.; Mughrabi, Moaaz H.; Sarac, Mine] Kadir Has Univ, Istanbul, Turkiye; [Batmaz, Anil U.] Concordia Univ, Montreal, PQ, Canada; [Leonardis, Daniele] Scuola Super Sant Anna, Pisa, Italy en_US
dc.description Batmaz, Anil Ufuk/0000-0001-7948-8093; Hudhud Mughrabi, Moaaz/0000-0001-5381-0427 en_US
dc.description.abstract Haptic feedback is known to improve the realism and the performance of virtual tasks during manipulation or teleoperation tasks. However, these benefits might depend on the nature of virtual tasks or the intensity of haptic rendering. In this paper, we focused on the impact of the presence and the intensity of the haptic stimulus during sudden, rapid virtual interactions through a variation of an ISO 9241:411 - task instead of calm, exploration-based interactions. We conducted a user study where the haptic stimulus is rendered through a realistic 1-DoF fingertip haptic device with different intensity levels (full-strength, half-strength, and no-strength) as they are asked to choose highlighted targets on a 6-by-5 grid as fast and correctly as possible. Our results show that haptic feedback did not significantly affect user performance regarding time, throughput, or the nature of the selection behavior. However, participants made significantly more errors when haptic feedback was present in half-strength compared to full-strength and no-strength conditions. In the post-experiment questionnaire, participants reported having favored haptic feedback in full strength in terms of perceived realism, enjoyment, and immersion. en_US
dc.description.sponsorship TUBITAK 1001 Program [221M458] en_US
dc.description.sponsorship This work is funded by TUBITAK 1001 Program number 221M458. en_US
dc.identifier.citationcount 1
dc.identifier.doi 10.1109/WHC56415.2023.10224429
dc.identifier.endpage 70 en_US
dc.identifier.isbn 9798350399936
dc.identifier.issn 2835-9518
dc.identifier.scopus 2-s2.0-85170836726
dc.identifier.scopusquality N/A
dc.identifier.startpage 64 en_US
dc.identifier.uri https://doi.org/10.1109/WHC56415.2023.10224429
dc.identifier.uri https://hdl.handle.net/20.500.12469/5651
dc.identifier.wos WOS:001082286400010
dc.identifier.wosquality N/A
dc.language.iso en en_US
dc.publisher Ieee en_US
dc.relation.ispartof IEEE World Haptics Conference (WHC) -- JUL 10-13, 2023 -- Delft, NETHERLANDS en_US
dc.relation.ispartofseries World Haptics Conference
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 6
dc.subject Haptic Feedback en_US
dc.subject Virtual Interaction en_US
dc.subject Human-Computer Interaction en_US
dc.subject Fingertip Haptics en_US
dc.subject Fitts' Law en_US
dc.title The Impact of Haptic Feedback During Sudden, Rapid Virtual Interactions en_US
dc.type Conference Object en_US
dc.wos.citedbyCount 3
dspace.entity.type Publication
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