Re-Investigating the Effect of the Vergence-Accommodation Conflict on 3d Pointing

dc.authorid Batmaz, Anil Ufuk/0000-0001-7948-8093
dc.authorid Stuerzlinger, Wolfgang/0000-0002-7110-5024
dc.authorid Barrera Machuca, Mayra Donaji/0000-0002-8057-7103
dc.authorid Turkmen, Rumeysa/0000-0002-1035-7703
dc.authorscopusid 57193638803
dc.authorscopusid 57673608500
dc.authorscopusid 55807561700
dc.authorscopusid 56452760200
dc.authorscopusid 55902405400
dc.authorwosid Batmaz, Anil Ufuk/ABE-7803-2021
dc.contributor.author Batmaz, Anil Ufuk
dc.contributor.author Batmaz, Anıl Ufuk
dc.contributor.author Turkmen, Rumeysa
dc.contributor.author Saraç Stroppa, Mine
dc.contributor.author Sarac, Mine
dc.contributor.author Machuca, Mayra Donaji Barrera
dc.contributor.author Stuerzlinger, Wolfgang
dc.contributor.other Mechatronics Engineering
dc.date.accessioned 2024-06-23T21:36:49Z
dc.date.available 2024-06-23T21:36:49Z
dc.date.issued 2023
dc.department Kadir Has University en_US
dc.department-temp [Batmaz, Anil Ufuk] Concordia Univ, Montreal, PQ, Canada; [Turkmen, Rumeysa; Sarac, Mine] Kadir Has Univ, Istanbul, Turkiye; [Machuca, Mayra Donaji Barrera] Dalhousie Univ, Halifax, NS, Canada; [Stuerzlinger, Wolfgang] Simon Fraser Univ, Vancouver, BC, Canada en_US
dc.description Batmaz, Anil Ufuk/0000-0001-7948-8093; Stuerzlinger, Wolfgang/0000-0002-7110-5024; Barrera Machuca, Mayra Donaji/0000-0002-8057-7103; Turkmen, Rumeysa/0000-0002-1035-7703 en_US
dc.description.abstract The vergence-accommodation conflict (VAC) limits user performance in current Virtual Reality (VR) systems. In this paper, we investigate the effects of the VAC in a single-focal VR system using three experimental conditions: with no VAC, with a constant VAC, and with a varying VAC. Previous work in this area had yielded conflicting results, so we decided to re-investigate this issue. Eighteen participants performed an ISO 9241:411 task in a study that closely replicates previous work, except that the angle of the task space was rotated 20 degrees downward, to make the task less fatiguing to perform, which addresses a potential confound in previous work. We found that the varying VAC condition had worse performance than the other conditions, which indicates that the contrasting results in previous work were very likely due to biomechanical factors. We hope that our work contributes to the understanding of the influence of the VAC in VR systems and potential strategies for improving user experience and performance in immersive virtual environments. en_US
dc.identifier.citationcount 2
dc.identifier.doi 10.1145/3611659.3615686
dc.identifier.isbn 9798400703287
dc.identifier.scopus 2-s2.0-85175230976
dc.identifier.uri https://doi.org/10.1145/3611659.3615686
dc.identifier.uri https://hdl.handle.net/20.500.12469/5648
dc.identifier.wos WOS:001125882900008
dc.language.iso en en_US
dc.publisher Assoc Computing Machinery en_US
dc.relation.ispartof 29th ACM Symposium on Virtual Reality Software and Technology (VRST) -- OCT 09-11, 2023 -- Christchurch, NEW ZEALAND en_US
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.scopus.citedbyCount 11
dc.subject 3D pointing en_US
dc.subject Fitts' Law en_US
dc.subject VR en_US
dc.subject vergence-accommodation conflict en_US
dc.title Re-Investigating the Effect of the Vergence-Accommodation Conflict on 3d Pointing en_US
dc.type Conference Object en_US
dc.wos.citedbyCount 7
dspace.entity.type Publication
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