Peer-to-peer live video streaming with rateless codes for massively multiplayer online games

dc.contributor.authorBüyükkaya, Eliya
dc.contributor.authorBouras, Christos
dc.contributor.authorBüyükkaya, Eliya
dc.contributor.authorDawood, Muneeb
dc.contributor.authorHamzaoui, Raouf
dc.contributor.authorKapoulas, Vaggelis
dc.contributor.authorPapazois, Andreas
dc.contributor.authorSimon, Gwendal
dc.date.accessioned2019-06-27T08:01:14Z
dc.date.available2019-06-27T08:01:14Z
dc.date.issued2018
dc.departmentFakülteler, Mühendislik ve Doğa Bilimleri Fakültesi, Bilgisayar Mühendisliği Bölümüen_US
dc.description.abstractWe present a multi-level multi-overlay hybrid peer-to-peer live video system that enables players of Massively Multiplayer Online Games to simultaneously stream the video of their game and watch the game videos of other players. Each live video bitstream is encoded with rateless codes and multiple trees are used to transmit the encoded symbols. Trees are constructed dynamically with the aim to minimize the transmission rate at the source while maximizing the number of served peers and guaranteeing on-time delivery and reliability. ns-2 simulations and real measurements on the Internet show competitive performance in terms of start-up delay playback lag rejection rate used bandwidth continuity index and video quality.en_US]
dc.identifier.citation11
dc.identifier.doi10.1007/s12083-016-0495-7en_US
dc.identifier.endpage62
dc.identifier.issn1936-6442en_US
dc.identifier.issn1936-6450en_US
dc.identifier.issn1936-6442
dc.identifier.issn1936-6450
dc.identifier.issue1
dc.identifier.scopus2-s2.0-84982279712en_US
dc.identifier.scopusqualityQ2
dc.identifier.startpage44en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12469/308
dc.identifier.volume11en_US
dc.identifier.wosWOS:000423728700004en_US
dc.identifier.wosqualityN/A
dc.institutionauthorBüyükkaya, Eliyaen_US
dc.language.isoenen_US
dc.publisherSpringeren_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectPeer-to-peer networkingen_US
dc.subjectLive video streamingen_US
dc.subjectRateless codesen_US
dc.subjectOnline gamesen_US
dc.titlePeer-to-peer live video streaming with rateless codes for massively multiplayer online gamesen_US
dc.typeArticleen_US
dspace.entity.typePublication
relation.isAuthorOfPublicationfbc6008d-9797-4687-8f0a-43c963272c4a
relation.isAuthorOfPublication.latestForDiscoveryfbc6008d-9797-4687-8f0a-43c963272c4a

Files