Children in 2077: Designing children's technologies in the age of transhumanism

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Date

2020

Authors

Buruk, Oğuz Turan
Özcan, Oğuzhan
Baykal, Gökçe Elif
Göksun, Tilbe
Acar, Selçuk
Akduman, Güler
Baytaş, Mehmet Aydın
Beşevli, Ceyhan
Best, Joe
Coşkun, Aykut

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Association for Computing Machinery

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What for and how will we design children's technologies in the transhumanism age, and what stance will we take as designers? This paper aims to answer this question with 13 fictional abstracts from sixteen authors of different countries, institutions and disciplines. Transhumanist thinking envisions enhancing human body and mind by blending human biology with technological augmentations. Fundamentally, it seeks to improve the human species, yet the impacts of such movement are unknown and the implications on children's lives and technologies were not explored deeply. In an age, where technologies such as under-skin chips or brain-machine interfaces can clearly be defined as transhumanist, our aim is to reveal probable pitfalls and benefits of those technologies on children's lives by using the power of design fiction. Thus, main contribution of this paper is to create diverse presentation of provocative research ideas that will foster the discussion on the transhumanist technologies impacting the lives of children in the future.

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Augmented human, Brain-machine interface, Children, Cyborg, Design fiction, Interaction design, Posthumanism, Speculation, Transhumanism, Wearables

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14

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