Children in 2077: Designing children's technologies in the age of transhumanism

dc.contributor.author Akduman Büyüktarakçı, Güler
dc.contributor.author Özcan, Oğuzhan
dc.contributor.author Baykal, Gökçe Elif
dc.contributor.author Göksun, Tilbe
dc.contributor.author Acar, Selçuk
dc.contributor.author Akduman, Güler
dc.contributor.author Baytaş, Mehmet Aydın
dc.contributor.author Beşevli, Ceyhan
dc.contributor.author Best, Joe
dc.contributor.author Coşkun, Aykut
dc.contributor.author Genç, Hüseyin Uğur
dc.contributor.author Kocaballı, Ahmet Baki
dc.contributor.author Laato, Samuli
dc.contributor.author Mota, Cássia
dc.contributor.author Raftopoulos, Marigo
dc.contributor.author Ramchurn, Richard
dc.contributor.author Sádaba, Juan
dc.contributor.author Thibault, Mattia
dc.contributor.author Wolff, Annika
dc.contributor.author Yıldız, Mert
dc.contributor.author Papangelis, Konstantinos
dc.contributor.other Industrial Design
dc.date.accessioned 2020-12-22T20:26:02Z
dc.date.available 2020-12-22T20:26:02Z
dc.date.issued 2020
dc.description.abstract What for and how will we design children's technologies in the transhumanism age, and what stance will we take as designers? This paper aims to answer this question with 13 fictional abstracts from sixteen authors of different countries, institutions and disciplines. Transhumanist thinking envisions enhancing human body and mind by blending human biology with technological augmentations. Fundamentally, it seeks to improve the human species, yet the impacts of such movement are unknown and the implications on children's lives and technologies were not explored deeply. In an age, where technologies such as under-skin chips or brain-machine interfaces can clearly be defined as transhumanist, our aim is to reveal probable pitfalls and benefits of those technologies on children's lives by using the power of design fiction. Thus, main contribution of this paper is to create diverse presentation of provocative research ideas that will foster the discussion on the transhumanist technologies impacting the lives of children in the future. en_US
dc.identifier.citationcount 14
dc.identifier.doi 10.1145/3334480.3381821 en_US
dc.identifier.isbn 978-145036819-3
dc.identifier.scopus 2-s2.0-85090219747 en_US
dc.identifier.scopusquality N/A
dc.identifier.uri https://hdl.handle.net/20.500.12469/3626
dc.identifier.uri https://doi.org/10.1145/3334480.3381821
dc.identifier.wosquality N/A
dc.institutionauthor Acar, Selçuk en_US
dc.language.iso en en_US
dc.publisher Association for Computing Machinery en_US
dc.relation.journal Conference on Human Factors in Computing Systems en_US
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.scopus.citedbyCount 19
dc.subject Augmented human en_US
dc.subject Brain-machine interface en_US
dc.subject Children en_US
dc.subject Cyborg en_US
dc.subject Design fiction en_US
dc.subject Interaction design en_US
dc.subject Posthumanism en_US
dc.subject Speculation en_US
dc.subject Transhumanism en_US
dc.subject Wearables en_US
dc.title Children in 2077: Designing children's technologies in the age of transhumanism en_US
dc.type Conference Object en_US
dspace.entity.type Publication
relation.isAuthorOfPublication 4b505fde-415e-4143-ab44-4638a3aa381f
relation.isAuthorOfPublication.latestForDiscovery 4b505fde-415e-4143-ab44-4638a3aa381f
relation.isOrgUnitOfPublication 398c441d-1cb9-4164-810e-c393975245ef
relation.isOrgUnitOfPublication.latestForDiscovery 398c441d-1cb9-4164-810e-c393975245ef

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