Restorative: Improving Accessibility to Cultural Heritage With AI-Assisted Virtual Reality
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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
Inst Mathematics & Informatics, Bulgarian Acad Sciences
Open Access Color
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Abstract
Digitalization of the cultural heritage can be considered from multiple perspectives. In this work, we present a case study based on the ancient city of Karkemish to propose a structured pipeline for developing an Artificial Intelligence (AI)-assisted Virtual Reality (VR) system. The framework outlines a roadmap for creating a user-friendly and gamified VR interface, incorporating qualitative and quantitative evaluation methods before deployment. Qualitative assessments focus on User Interface/User Experience (UI/UX) design, while quantitative evaluations utilize electroencephalogram (EEG) data to monitor cognitive and emotional responses, aiming to promote a positive user experience. Moreover, we introduce a privacy-preserving approach to ensure the user's privacy during the system interaction. The study's aim is twofold: a) preservation and dissemination of endangered cultural heritages, and b) improving the quality of life for individuals with limited mobility (handicapped, elderly, heritage site restrictions, poverty) by enabling virtual access to cultural heritages.
Description
Keywords
AI Story Telling, VR Systems, EEG-Based Evaluation, Karkemish, Cultural Heritage Digitalization
Fields of Science
Citation
WoS Q
N/A
Scopus Q
Q4
Source
International Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage -- Sep 25-28, 2025 -- Burgas, Bulgaria
Volume
15
Issue
Start Page
End Page
URI
SCOPUS™ Citations
1
checked on Feb 09, 2026
Page Views
8
checked on Feb 09, 2026
