Restorative: Improving Accessibility to Cultural Heritage With AI-Assisted Virtual Reality

dc.contributor.author Balli, T.
dc.contributor.author Peker, H.
dc.contributor.author Piskin, Ş.
dc.contributor.author Fatih Yetkin, E.F.
dc.date.accessioned 2025-11-15T14:47:00Z
dc.date.available 2025-11-15T14:47:00Z
dc.date.issued 2025
dc.description.abstract Digitalization of the cultural heritage can be considered from multiple perspectives. In this work, we present a case study based on the ancient city of Karkemish to propose a structured pipeline for developing an Artificial Intelligence (AI)-assisted Virtual Reality (VR) system. The framework outlines a roadmap for creating a user-friendly and gamified VR interface, incorporating qualitative and quantitative evaluation methods before deployment. Qualitative assessments focus on User Interface/User Experience (UI/UX) design, while quantitative evaluations utilize electroencephalogram (EEG) data to monitor cognitive and emotional responses, aiming to promote a positive user experience. Moreover, we introduce a privacy-preserving approach to ensure the user's privacy during the system interaction. The study's aim is twofold: a) preservation and dissemination of endangered cultural heritages, and b) improving the quality of life for individuals with limited mobility (handicapped, elderly, heritage site restrictions, poverty) by enabling virtual access to cultural heritages. © 2025 Elsevier B.V., All rights reserved. en_US
dc.identifier.doi 10.55630/dipp.2025.15.6
dc.identifier.issn 1314-4006
dc.identifier.issn 2535-0366
dc.identifier.scopus 2-s2.0-105018679331
dc.identifier.uri https://doi.org/10.55630/dipp.2025.15.6
dc.identifier.uri https://hdl.handle.net/20.500.12469/7594
dc.language.iso en en_US
dc.publisher Bulgarian Academy of Sciences, Institute of Mathematics and Informatics en_US
dc.relation.ispartof Digital Presentation and Preservation of Cultural and Scientific Heritage -- 15th International Conference on Digital Presentation and Preservation of Cultural and Scientific Heritage, DiPP 2025 -- Burgas -- 213235 en_US
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject AI Story Telling en_US
dc.subject Cultural Heritage Digitalization en_US
dc.subject EEG-Based Evaluation en_US
dc.subject Karkemish en_US
dc.subject VR Systems en_US
dc.title Restorative: Improving Accessibility to Cultural Heritage With AI-Assisted Virtual Reality en_US
dc.type Conference Object en_US
dspace.entity.type Publication
gdc.author.scopusid 24823826600
gdc.author.scopusid 55807377700
gdc.author.scopusid 8636421200
gdc.author.scopusid 35782637700
gdc.description.department Kadir Has University en_US
gdc.description.departmenttemp [Balli] Tugce, Department of Management Information Systems, Kadir Has Üniversitesi, Istanbul, Turkey; [Peker] Hasan, Department of Ancient Languages and Cultures, Istanbul Üniversitesi, Istanbul, Turkey; [Piskin] Senol, Department of Mechanical Engineering, İstinye Üniversitesi, Istanbul, Turkey; [Fatih Yetkin] E. Fatih, Department of Management Information Systems, Kadir Has Üniversitesi, Istanbul, Turkey en_US
gdc.description.endpage 71 en_US
gdc.description.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality N/A
gdc.description.startpage 65 en_US
gdc.description.volume 15 en_US
gdc.description.wosquality N/A
relation.isOrgUnitOfPublication b20623fc-1264-4244-9847-a4729ca7508c
relation.isOrgUnitOfPublication.latestForDiscovery b20623fc-1264-4244-9847-a4729ca7508c

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